Thanks for the update, Peter.

One of the items in this week's newsletter was particularly intriguing:

Allow global handlers to be overridden by scripted handlers
https://github.com/livecode/livecode/pull/4265

...where Monte has this note:

   Previously global handlers took priority
   over handlers scripted in LCS. This patch
   enables a LCS handler the handle the global
   handler instead. This is necessary for
   for overriding the libURL commands on mobile.

Can you or Monte elaborate on that? Is a "global handler" and engine handler? Does this mean we can now override engine-defined functions?

--
 Richard Gaskin
 Fourth World Systems
 Software Design and Development for the Desktop, Mobile, and the Web
 ____________________________________________________________________
 ambassa...@fourthworld.com                http://www.FourthWorld.com

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