Sannyasin Brahmanathaswami wrote:

> but first  Peter wrote:
>
> "    - If the app is closed-source, this definitely violates the
> LiveCode Indy end user license agreement"
>
> ?
>
> https://livecode.com/products/livecode-platform/pricing/
>
> has a check mark next to "Protect your source code"
>
> What are we missing there?

See my earlier reply about build farms:
<http://lists.runrev.com/pipermail/use-livecode/2016-July/229235.html>


> Apple does allow you to put up your apps up for free. ergo, the
> statement
>
>  "Apple's walled garden is not a fertile pasture for growing Free
> Software.  "
>
> ?? there are 10's of thousands of free apps in the app store. How is
> that an "unfertile pasture?"
>
> If your app has zero In-App purchases… it is really, really free.

As has been mentioned here many times before, any discussion of "free" with regard to the GPL uses the word in the sense of "libre". not "gratis".

The GPL expresses no opinion about price, but does grant the user specific freedoms. Some of those freedoms are widely viewed as incompatible with Apple's app store TOS, which among other things limits the number of downloads per account.

With all the requests we see for a modestly-priced option for limited proprietary license allowing gratis software to be submitted to Apple's app store, it may be helpful to remember that LiveCode Ltd. offered exactly that not all that long ago. Apparently it wasn't the big "this will put LiveCode on the map!" success hoped for or it'd still be available.

--
 Richard Gaskin
 Fourth World Systems
 Software Design and Development for the Desktop, Mobile, and the Web
 ____________________________________________________________________
 [email protected]                http://www.FourthWorld.com

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