BR,

MP3s play natively on both iOS and android. You should be able to use the play 
command followed by the path to the file. Or is the issue that you need to have 
it cross platform? In that case WAV is a good choice.

Devin 

Sent from my iPhone

> On Aug 8, 2016, at 6:05 AM, Sannyasin Brahmanathaswami <bra...@hindu.org> 
> wrote:
> 
> This produces garbage on Mac OS X and so I presume it would on mobile as 
> well..
> 
> 
> play "/Users/app/source/shared/audio/aum.mp3"
> 
> No doubt because MP3 is not supported by the engine.
> 
> For cross platform to work anywhere… is WAV still what everyone is using?
> 
> I'm looking for the best smallest, yet not-to-bad quality codec for
> 
> short voice instructions,
> 
> UI "rewards"   "Good Boy!"
> 
> sounds that you might use in a game
> 
> all of which would not be using a player.  but just a path to file on disk 
> (i.e. not an embedded clip)
> 
> What do you do?
> 
> BR
> 
> 
> 
> 
> 
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