Thanks for the info, folks. Perhaps I didn't read far enough in the dictionary 
entries for the play command, but I didn't see a list of supported audio file 
types. Also, I found a link to "stop" but had to look at the tutorial online to 
get the "play stop" syntax. For me, this isn't a problem, but I'm thinking of 
the newbie and the really huge job of aligning the dictionary and user guide 
with the new features.

I guess I will need to figure out github and get into offering contributions to 
this effort. I know some tutorials have been posted, so.....

Best,
Bill

William Prothero
http://es.earthednet.org

> On Sep 15, 2016, at 9:00 AM, Devin Asay <devin_a...@byu.edu> wrote:
> 
> 
>> On Sep 15, 2016, at 3:02 AM, panagiotis merakos <panos.mera...@livecode.com> 
>> wrote:
>> 
>> Hi Bill,
>> 
>> Audio clips cannot be .mp3. The supported formats, according to the
>> dictionary entry for "audioClip" are:
>> 
>> *Audio clips can be in WAV, AIFF, or AU format*
>> 
>> I agree with you that the player object has many more capabilities. The
>> only advantage of audioClips is that you can store the sound *in the stack*:
>> 
>> *Unlike a player, an audio clip contains the sound that it plays. This
>> increases the memory required by your stack, because the sound data is
>> loaded into memory along with the rest of the stack whenever the stack file
>> is open. However, it prevents the sound from being accidentally separated
>> from the stack file and lost.*
> 
> I wonder if the dictionary is completely accurate in this regard. An audio 
> clip does not HAVE to be imported into the stack to be played. This also 
> works:
> 
>    play audioClip “/path/to/clip.wav”
> 
> The external file clearly functions as an audio clip, because the same format 
> restrictions apply—this syntax only works with WAV, AIFF, and AU formats. So 
> what is happening under the hood? When playing an external audio file, does 
> LiveCode create a temporary audioClip object? I decided to make some updates 
> to the dictionary entry, and I don’t want to tell any lies. :)
> 
> Devin
> 
> 
> Devin Asay
> Director
> Office of Digital Humanities
> Brigham Young University
> 
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