Hi Randy,

Those errors (object file X was build for newer iOS version
than being linked) should occur only the first time you build an iOS
standalone. Do you still see them, after trying again (with the minimum iOS
version set to 8.0)?

Best,
Panos
--

On Fri, Sep 16, 2016 at 1:45 PM, Randy Hengst <iowahen...@mac.com> wrote:

> Hi Panos,
>
> Well, your response is consistent with what I thought I knew… but, when I
> tried to build a standalone with the minimum iOS version set to 8.0, I
> received the error message build on the build… there is no error message
> when I build for 9.3. And, when I build for 9.3 I can load the app on an
> iPad running iOS 10.
>
> “linking for arm (arm64) failed with Id: warning: Id: warning: object file
> (/private/var/folders/15d3mtyl1r8xj4y3006s6dhb6r0000
> gn/T/TemporaryItems/tmp.81721.zat*Cbeal)
> was build for new iOS version (9.3) than being linked (8.0)object file
> (/Applications/LiveCode Indy
> 8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone) was build for
> newer iOS version ) (9.3)
> than being linked (8.0)
>
> I tried to make sense of the error message and set the build for 8.1 and
> later…  when I set to build for 8.1 later, things work fine… I assume that
> has something to to do with the part of message: (/Applications/LiveCode
> Indy 8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone)
>
>
> I see Phil Jimmieson also noted a similar arm64 error… Phil… is your
> message like mine? What do you see that corresponds to the point in the
> error message “8.1.0.app”?
>
> Thoughts anyone?
>
> be well,
> randy
>
> Randy Hengst
> www.classroomFocusedSoftware.com
>
>
>
> > On Sep 16, 2016, at 3:50 AM, panagiotis merakos <merak...@gmail.com>
> wrote:
> >
> > Hi Randy,
> >
> > The version of Xcode you choose in [Preferences -> Mobile support] only
> > decides which version of the iOS SDK will be used to *build* the iOS
> > standalone app.
> >
> > In the Standalone Application Settings, you can choose the minimum iOS
> > version you want your app to *run* in.
> >
> > So you set this option to "8.0 or later"
> >
> > Best regards,
> > Panos
> > --
> >
> > On Thu, Sep 15, 2016 at 11:32 PM, Randy Hengst <iowahen...@mac.com>
> wrote:
> >
> >> Thank you Panos, I’ll get that going.
> >>
> >> One related question…. I’ve had a computer “issue” and now only have
> Xcode
> >> 7.3.1 on my machine… it only has SDK 9.3.
> >>
> >> I assume that will allow me to build for iOS 10… but will it building
> for
> >> the iOS 7 or 8 series?
> >>
> >> If not, is there an easy way to add SDKs to Xcode 7.3.1? I’ve been
> >> searching without success. If I have to download other Xcode apps, can
> >> someone point me to which one would allow me to build for at least iOS 8
> >> and beyond.
> >>
> >> Thanks in advance for the help.
> >>
> >> be well,
> >> randy
> >>
> >> Randy Hengst
> >> www.classroomFocusedSoftware.com
> >>
> >>
> >>
> >>> On Sep 15, 2016, at 11:28 AM, panagiotis merakos <merak...@gmail.com>
> >> wrote:
> >>>
> >>> Hi Randy,
> >>>
> >>> This bug (http://quality.livecode.com/show_bug.cgi?id=18327) is fixed
> >> in LC
> >>> 8.1.0, released yesterday. Just rebuild your apps using LC 8.1.0.
> >>>
> >>> Best,
> >>> Panos
> >>> --
> >>>
> >>> On Thu, Sep 15, 2016 at 5:25 PM, Randy Hengst <iowahen...@mac.com>
> >> wrote:
> >>>
> >>>> All,
> >>>>
> >>>> 22 of my iPad/iPhone apps break in iOS 10. The common pattern seems to
> >> be
> >>>> that the apps don’t know they are “landscape” only apps and open (and
> >> only
> >>>> display) in portrait… thus, cutting off part of the screen. All of the
> >> apps
> >>>> work fine in iOS 9.3.x
> >>>>
> >>>> And, in fact, landscape iPad apps build in 2014 (can’t remember which
> LC
> >>>> version) work fine… it’s only the apps built in summer 2015 and summer
> >> 2016.
> >>>>
> >>>> I thought I saw something about this on the list earlier, but can’t
> >> locate
> >>>> it now.
> >>>>
> >>>> Will 8.1.1 RC1 be stable enough to use to update apps?
> >>>>
> >>>> be well,
> >>>> randy
> >>>>
> >>>> Randy Hengst
> >>>> www.classroomFocusedSoftware.com
> >>>>
> >>>>
> >>>>
> >>>>> On Sep 15, 2016, at 11:10 AM, Mid West Coast Media <
> >>>> and...@midwestcoastmedia.com> wrote:
> >>>>>
> >>>>> An app I just released for a customer has had the main functionality
> >>>> (connect to a LiveCode Server using the SSL API from HostM) break in
> >> iOS 10.
> >>>>>
> >>>>> I'm looking for a way to build a pre-release 8.1.1rc1 build from
> GitHub
> >>>> so I can figure out what's happening.
> >>>>>
> >>>>> Is there any documentation on how to do this or is it even possible?
> >> I'm
> >>>> not real familiar with github, but cloned the branch and got it
> >> downloaded.
> >>>> I know the release is planned for the next 5 days, and realize this
> >> might
> >>>> not even be worth my time.
> >>>>>
> >>>>> --Andrew Bell
> >>>>>
> >>>>>
> >>>>>> From: Peter TB Brett <peter.br...@livecode.com>
> >>>>>> To: User List <use-livecode@lists.runrev.com>
> >>>>>> Subject: Xcode 8 / iOS 10 support coming in 8.1.1
> >>>>>> Message-ID: <149cdb6b-3d66-7af8-4569-ae2fbcf05...@livecode.com>
> >>>>>> Content-Type: text/plain; charset=utf-8; format=flowed
> >>>>>>
> >>>>>> Hi all,
> >>>>>>
> >>>>>> Since Xcode 8 GM is now available for download by members of the
> Apple
> >>>>>> developer program, I thought it might be helpful to give you an
> update
> >>>>>> on our plans for enabling LiveCode app deployment using Xcode 8.
> >>>>>>
> >>>>>> - iOS 10 deployment using Xcode 8 will be available in the 8.1.1
> >> release
> >>>>>>
> >>>>>> - If you need to deploy to iOS using LiveCode 8.1.0 you will need to
> >>>>>> keep a copy of Xcode 7.3.1 around
> >>>>>>
> >>>>>> I currently expect that we'll release 8.1.1-rc-1 sometime between
> >>>>>> 15th-20th September.
> >>>>>>
> >>>>>>                                        Peter
> >>>>>>
> >>>>>> --
> >>>>>> Dr Peter Brett <peter.br...@livecode.com>
> >>>>>> LiveCode Technical Project Manager
> >>>>>
> >>>>>
> >>>>> _______________________________________________
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