The original stack was created in 8.1.1.
/Deus ex machina/
Richmond.
On 16.11.2016 19:09, Lagi Pittas wrote:
Hi Richmond
I know this might sound stupid but .....
Did you create a BRAND NEW stack within 8.1 and try that?
Now if you opened it in 9 and it worked that still doesn't mean what I
suggest won't work because these are computers we are working with.
Sometimes they are not logical (because we don't have access to all the
data - read extraneous crap - that they are reading from hidden crevices ).
Just as a for instance I was trying to transfer a program of mine from
windows to android - LC v6.7.11) it would not compile to a standalone try
as i might.
So I created a new stack cut and pasted everything and it worked - but it
shouldn't have should it?
Kindest Regards Lagi
p.s.
if that no worky re-install livecode and remove the preferences files
(switch it off and on again of software!)
On 16 November 2016 at 16:56, Richmond <[email protected]> wrote:
The script does not get set.
Richmond.
On 16.11.2016 17:58, J. Landman Gay wrote:
Could you define "does not work"? The script doesn't get set? It's there
but it errors? It's lazy?
Jacqueline Landman Gay | [email protected]
HyperActive Software | http://www.hyperactivesw.com
On November 16, 2016 8:48:57 AM Richmond <[email protected]>
wrote:
I honestly don't know.
I have just tried my stack in LC 9dp1 and, yes, the thing worked.
So I tried it again in LC 8.1.1 and the thing did not work.
Richmond.
On 16.11.2016 16:13, Richard Gaskin wrote:
Richmond wrote:
Nothing is wrong with this in Livecode 7.1.4
BUT is does not work in Livecode 8.1.1
Bug 18864
Richmond.
On 16.11.2016 14:44, Richmond wrote:
I wonder what's wrong with this:
on mouseUp
put "make me coffee" into SKRIPT
set the script of btn "BB" to SKRIPT
end mouseUp
Richmond.
Your sample stack included in the bug report, as well as a more
complete example that includes an actual handler definition, both work
as expected in v9dp1 under Ubuntu 14..04.
Think about it: if the "set the script..." command didn't work, the
Script Editor wouldn't work, and it wouldn't be possible to do any
scripting in LiveCode at all.
I suspect something else is in play in your running of the test....
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