I’m working on an application that does something similar, but instead of creating buttons, I have graphics or images where the buttons would be, and I have one large button over the whole thing. There is a list of rects where the buttons should be… the large button gets the mouseLoc and checks the list to see if the mouseLoc is “within the rect” of a line of the rects. Not much creation or deletion of buttons.
However, I’m creating and deleting graphics and fields, and a few buttons, right and left with absolutely no problem, and Livecode is really fast doing this. LC 8.1.1 Peter Bogdanoff On Dec 18, 2016, at 5:39 PM, Dr. Hawkins <[email protected]> wrote: > On Sun, Dec 18, 2016 at 1:50 PM, pink <[email protected]> wrote: > >> So, the only work around I've come up with is to make the buttons >> invisible, >> however this means as the game goes on that there are going to be hundreds >> of invisible buttons cluttering the board. >> > > 1) have you compiled? Does this also happen in standalone (some crashing > is the IDE). > > 2) in addition to invisible, you can put them at a negative X or Y. > > > > -- > Dr. Richard E. Hawkins, Esq. > (702) 508-8462 > _______________________________________________ > use-livecode mailing list > [email protected] > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
