I do not - is the issue about insufficient resolution? Buttons displayed through a browser don't look jagged, so I thought it was more about how they are rendered.
I also want it to look good on Android, which does not have Retina display. I will give it a try and report back. Sent from my iPhone > On May 10, 2017, at 7:59 AM, Colin Holgate via use-livecode > <use-livecode@lists.runrev.com> wrote: > > Do you have something on these lines?: > > “on preopenstack > if the platform contains "iphone" then iphoneUseDeviceResolution true > end preopenstack” > > >> On May 10, 2017, at 7:38 AM, Jonathan Lynch via use-livecode >> <use-livecode@lists.runrev.com> wrote: >> >> I just tested Augmented Earth on my iPhone. I was thrilled that webgl works >> in the browser widget with the right standalone settings. >> >> However, I was a bit distressed to see raggedy edges on round-radius buttons. >> >> What object should we use to have scalable buttons that look good on all >> platforms? >> >> >> Sent from my iPhone >> _______________________________________________ >> use-livecode mailing list >> use-livecode@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-livecode > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode