Not a caveat. It's a full blown bug. I ran into that compiling apps too. I 
build for one platform at a time and quit between each build to prevent it. I 
reported it and filed a bug report, but I do not think anything was ever done 
about it. If I don't I get messages when I do the second build that there are 
stacks with the same name that need to be purged. That means that the stack 
being opened is NOT THE SAME STACK as the one in MEMORY!!!!! BOOOOOOOOOO!!!!!

Hope someone looks into this. 

Bob S


> On Jul 13, 2017, at 10:47 , Sannyasin Brahmanathaswami via use-livecode 
> <[email protected]> wrote:
> 
> Interesting caveat
> 
> create new stack (small splash/loader/engine)
> 
>    My Loader.livecode
> 
> Add eye-candy graphic, quit button
> 
> create new stack / script only  / save as my-loader.livecodescript
>   #checks for presence of file in $HOME/Dropbox/coolApp.livecode
>   # handles mouseup on quit button…
>   # that's it
> 
> save… then apply this stack as the behavior for the Above "splash stack"
> 
> So far so good, it all works
> 
> ------- phase 1 SA time
> go to SA settings
> add my-loader.livecodescript  to My Loader.livecode stack files
> save SA
> now go back to Script Editor add a few lines to my-loader.livecodescript
> save
> 
> Get a very peculiar error messages about possible data loss. never ever seen 
> in the history of my use of MC, RunRev, LC
> 
> Oh Wait… the stack being save/edited now is the one that was copied to the 
> bundle!  if though minutes ago, that tab in the script editor was reading and 
> writing to the *original* my-loader.livecodescript that was/is outside the SA 
> app bundle
> 
> BR

_______________________________________________
use-livecode mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to