No, the "new" player object is based on the old windows API :( Tiemo
-----Ursprüngliche Nachricht----- Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag von Richard Gaskin via use-livecode Gesendet: Montag, 24. Juli 2017 17:25 An: use-livecode@lists.runrev.com Cc: Richard Gaskin <ambassa...@fourthworld.com> Betreff: Re: AW: AW: AW: [OT]h.264 alternatives Tiemo Hollmann wrote: > I think the source of the problem that there is no standard codec for > h.264 on windows is, that LiveCode uses the almost deprecated > directShow API and not the current Microsoft media foundation API. For > MMF there probably is a standard codec for h.264 available on the > machine. I thought that was remedied with LC's new player object for Windows, no? -- Richard Gaskin Fourth World Systems Software Design and Development for the Desktop, Mobile, and the Web ____________________________________________________________________ ambassa...@fourthworld.com http://www.FourthWorld.com _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode