This exactly. Globally on or globally off. Just unlock and lock again to update.

It is moot, but I would prefer it.

Sent from my iPhone

> On Aug 21, 2017, at 6:47 PM, prothero--- via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> I didn't realize that the lockscreen command only applied to the handler that 
> sets it. 
> 
> Does this mean that each script has to set lockscreen if it needs it? If 
> lockscreen was either globally true or not, you could do:
> 
> On doscreenstuff1
>    Set lockscreen to true
>     Handler1
>     Handler2
>     Set lockscreen to false
> End doscreenstuff1
> 
> On handler1
>    --do screen stuff
>   Updatescreen
> End handler1
> 
> On handler2
>    --do screen stuff
>   Updatescreen
> End handler2
> 
> Lockscreen could be set or unset multiple times or tested and left on if it 
> was already set when the handler was entered. 
> 
> I am not arguing the current system be changed though, but for me, my 
> suggestion is way more intuitive. Trying to keep track of the lockscreen 
> count seems prone to errors. My experience comes from past programming in 
> Lingo (Director) but the lcs way may be more obvious to more long term lcs 
> scripters, not to mention the breaking of older versions of apps. 
> 
> Best, 
> Bill P
> 
> William Prothero
> http://ed.earthednet.org
> 
>>> On Aug 21, 2017, at 12:48 PM, J. Landman Gay via use-livecode 
>>> <use-livecode@lists.runrev.com> wrote:
>>> 
>>> On 8/21/17 1:28 PM, Jonathan Lynch via use-livecode wrote:
>>> I agree with Bill. If you lock a door twice on a car, it is still just 
>>> locked. One unlock will open it up. That seems more intuitive.
>> 
>> Initially it's more intuitive, but if it were done this way you couldn't 
>> have handlers that manage locks both independently and when called from 
>> amother handler. For example:
>> 
>> on updateThings
>> lock screen
>> set the rect of <something>
>> set the loc of <something else>
>> updateAllButtonLabels
>> unlock screen
>> end updateThings
>> 
>> on updateAllButtonLabels
>> lock screen
>> repeat with i = 1 to the number of btns
>>   set the label of btn i to the cDefaultLabel of btn i
>> end repeat
>> unlock screen
>> end updateAllButtonLabels
>> 
>> In this scenario, I can update only the buttons at any time, as well as 
>> updating them as part of a larger card update. In either case, the screen 
>> will remain locked until everything is done.
>> 
>> This is what I was depending on when I noticed that an unlock with a visual 
>> effect didn't honor the lock count. I was getting unexpected visual results 
>> when the screen unlocked in a handler being called by a larger one that had 
>> already locked the screen.
>> 
>> -- 
>> Jacqueline Landman Gay         |     jac...@hyperactivesw.com
>> HyperActive Software           |     http://www.hyperactivesw.com
>> 
>> _______________________________________________
>> use-livecode mailing list
>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your subscription 
>> preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
> 
> 
> _______________________________________________
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode

_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to