On 2017-08-28 11:04, Mark Waddingham via use-livecode wrote:
Sorry I can't provide any more assistance at the moment - we are still
trying to work out exactly what the problem is!
I think we found the problem:
http://quality.livecode.com/show_bug.cgi?id=20308
Apple clearly upgraded their toolchains in their App submission process
which has uncovered a small error in the 64-bit Mach-O (executable)
files generated for iOS devices - it doesn't affect execution, but the
newer toolchains flag an error which is presumably why a 'corrupted
binary' message is being sent for builds in the last week or so.
Warmest Regards,
Mark.
--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps
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