On 2017-08-28 11:04, Mark Waddingham via use-livecode wrote:
Sorry I can't provide any more assistance at the moment - we are still
trying to work out exactly what the problem is!

I think we found the problem:

http://quality.livecode.com/show_bug.cgi?id=20308

Apple clearly upgraded their toolchains in their App submission process which has uncovered a small error in the 64-bit Mach-O (executable) files generated for iOS devices - it doesn't affect execution, but the newer toolchains flag an error which is presumably why a 'corrupted binary' message is being sent for builds in the last week or so.

Warmest Regards,

Mark.

--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps

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