Well …"exactly"
And that is what we want to clarify
if stack A is open and contents for its front card are buffered.
Now open stack B on top of stack A with Accelerated Rendering on..
Just then… before we close Stack, for n number of milliseconds we have
buffered objects for 2 different cards/stacks. N'est ce pas?
So the question is: could this be a problem for Android or not?
Our symptom is, (as you know) the objects for stack A still appear on screen, (
only on Android) even if you log for the current top stack and LC engine
returns "Stack B" we are seeing the contents of the card for Stack A even
after it has been closed…
BR
J. Landman Gay wrote:
This is all done at the
card level and the cache is flushed when the card closes or when the cache
is full. A stack or card that isn't open has no effect on anything.
Someone correct me if I mangled the concept.
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