Thank you Tore. That clears up a lot and makes good sense.

Roger

> On Jan 6, 2018, at 2:15 PM, Tore Nilsen via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> When you import an audio file into the stack as a control you need to use:  
> play audioClip "the name of your imported sound”, as the imported file 
> becomes an audio clip. The dictionary is somewhat confusing when it comes to 
> support for audio clips om mobile platforms. If you look at audioClip as 
> object, the dictionary states that it is not supported on mobile platforms, 
> but the messages deleteAudioClip and newAudioClip seems to be supported, as 
> is the keyword templateAudioClip.
> 
> In my opinion it is always best to use external files for audio and video, 
> and store them in a designated folder where you have write permissions. This 
> makes it easier to update these resources without the need to update the 
> whole application.
> 
> Regards 
> Tore Nilsen
> 
>> 6. jan. 2018 kl. 20:34 skrev Roger Guay via use-livecode 
>> <use-livecode@lists.runrev.com>:
>> 
>> I really appreciate your patience with me, Randy, but, here is my question: 
>> 
>> Under the File menu of LiveCode, one is offered the option of "Importing As 
>> Control” -> “Audio File…” What’s Up with that and how is that related to 
>> your solution?
>> 
>> Thanks,
>> Roger
>> 
>> 
>> 
>>> On Jan 6, 2018, at 11:12 AM, Randy Hengst via use-livecode 
>>> <use-livecode@lists.runrev.com> wrote:
>>> 
>>> The wav file is imported via the Copy File tab…the wav file is not a 
>>> control.
>>> 
>>> The path is then listed in the copy files window… for example:
>>> /Users/randyhengst/Desktop/iOS App SOUNDS and ICON 
>>> folders/FingerGloveCounting ICONS/0.wav
>>> 
>>> In this case, the name of my wav file is “0.wav”
>>> 
>>> So in a control you call the play command… for example:
>>> play specialFolderPath("engine") &"/"& “0.wav"
>>> 
>>> I’ve used buttons, graphic objects, and images as the control.
>>> 
>>> If you change the location of the wav file or the location of the .livecode 
>>> file you’re working after importing via the Copy Files tab, you’ll need to 
>>> change the path or the wav file won’t be found when building your 
>>> standalone.
>>> 
>>> In case you’re interested, here is a link to one of my free iOS apps that 
>>> plays wav files via buttons:
>>> https://itunes.apple.com/us/app/number-id/id642054717?mt=8
>>> 
>>> randy
>>> 
>>>> On Jan 6, 2018, at 12:45 PM, Roger Guay via use-livecode 
>>>> <use-livecode@lists.runrev.com> wrote:
>>>> 
>>>> Thanks Randy. I missed that! Is this done instead of Importing (them) As 
>>>> Controls, or in addition to Importing As Controls? Or is Importing As 
>>>> Controls useless?
>>>> 
>>>> Thanks again,
>>>> 
>>>> Roger
>>>> 
>>>>> On Jan 6, 2018, at 10:18 AM, Randy Hengst via use-livecode 
>>>>> <use-livecode@lists.runrev.com> wrote:
>>>>> 
>>>>> I bring the wav files into the app using the Copy Files tab in the 
>>>>> Standalone Applications Settings.
>>>> 
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