Copying the apk to the server and sending the email is a manual operation but could be added to AirLaunch?
Just to add to what JLM said. I ran into this problem last night after a call from some testers. Installing on the device can now be a little trickier if the Chrome browser is installed. The Chrome download manager no longer lets you install an apk. When my users(testers) clicked on the apk on the Chrome Downloads page the users are now receiving this message "Cant Open File". That is why some users may need to use a file explorer app("OS built in" or "ES file explorer" or "Astro") in order to install the app. At first I thought it was the apk copy to the server or the web server was at fault until I found out it was Chrome's new security protocol. Ralph DiMola IT Director Evergreen Information Services rdim...@evergreeninfo.net -----Original Message----- From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of J. Landman Gay via use-livecode Sent: Tuesday, January 16, 2018 5:30 PM To: How to use LiveCode Cc: J. Landman Gay Subject: Re: deploying to multiple mobile devices On 1/16/18 2:22 PM, Nicolas Cueto via use-livecode wrote: > Some of my stacks are for a classroom situation, so would like to > deploy to the various smartphones of class sizes of 3 to 20 students > (1) preferably cable-free (Wifi?), (2) easily for the end-user, and > (3) as simultaneously as possible. > > On Mac and for iOS, it seems the best (only?) choice is Jacqueline > Landman Gay's AirLaunch > <http://www.hyperactivesw.com/airlaunch/index.html>, > specially since it does so from withing LC itself. > > But for Android? and on Windows? Android apps can be downloaded from anywhere if the user has turned on the option to download apps from "unknown sources", so all you need to do is put the apk file on a server somewhere and give out the link. The user goes to the link in a browser on their mobile device and when they click it, the app will install. If their device prefs do not allow installation from "unknown sousrces", they can turn the option on temporarily in the Security section of the Android system settings. On iOS, no distribution is possible until you have built the app with a profile that contains the UUID for each user device. AirLaunch, or any other third-party solution, will prepare the app for distribution but iOS won't install it without the correct distribution profile. Apple provides TestFlight which overcomes some of this limitation but I have never used it so I'm not sure exactly how it works. Someone more familiar with it would know more. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode