Hi friends, see subject...
I have a folder with a command line utility, one for Mac and one for Windows. I put this into a folder in -> "specialfolderpath("resources") & "/theCLI" adn add it via "Copy files" to my standalone. Folder structure theCLI (folder) play ## Mac version play.exe an_important.dll Now after I built a standalone, Windows worked fine, but nothing worked on my Mac? Usdually it is the other way round ;-) So I took a look at the Mac application package and found that the standalone builder had put the Mac version of the CLI into the ENGINE folder in a "copy?" of the original folder but only containing the Mac version? 8-) In the standalone: specialfolderpath("engine") theCLI (folder) play ## Mac Version specialfolderpath("resources") theCLI (folder) play.exe an_important.dll This is very clever of the engine on one side, but very stupid on the other!? What gives? So if I now access that CLI in scripts in the standalone via specialfolderpath("engine") everything works as advertized, but this cannot be the real McCoy, does it? Now the thing does not work in the IDE unless I script also to differ between IDE and standalone, no big fun really, sigh. Tested with LC 8.1.9 stable and LC 9dp 11. Bug or (very undocumented) feature? Or just a egomaniacal behaviour of the engine? Any hints, comments and whatnot very appreciated! :-) Best Klaus -- Klaus Major http://www.major-k.de kl...@major-k.de _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode