I've converted a couple of interactive simulations to HTML5 and they worked and 
performed surprisingly well (once I'd removed and coded around a few wait 
statements). Multiple cards are fine but I haven't tried switching between 
stacks. Text display isn't that great out of the box but that shouldn't be too 
much of an issue unless you have pretty strict formatting requirements (you can 
load fonts but I'm not sure whether it's worth the trouble). The biggest 
drawback for me has been around networking but that seems to have been 
substantially improved in recent releases (I haven't had a chance to explore 
these yet).

It's certainly worth a quick try of exporting an existing stack with LC 
community and seeing what works and what doesn't to get a sense of whether a 
full on conversion is warranted.

Terry...

On 21/02/2018 10:25 am, "use-livecode on behalf of J. Landman Gay via 
use-livecode" <use-livecode-boun...@lists.runrev.com on behalf of 
use-livecode@lists.runrev.com> wrote:

    I've been asked if I can convert a stack to HTML5, which I haven't 
    worked with yet. I'd like to know, in general, what can be done and what 
    can't. What are the limitations?
    
    The examples I've seen are mostly basic, usually just a one-card stack 
    with image or graphic manipulations. I'm also aware of the fairly long 
    initial load time, though I guess that's been cut back a bit. The stack 
    I will be working with will require many cards, navigation, and possibly 
    changing stacks (probably in the same window.)
    
    What else would I need to consider?
    
    -- 
    Jacqueline Landman Gay         |     jac...@hyperactivesw.com
    HyperActive Software           |     http://www.hyperactivesw.com
    
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