Hi Dan, You have to include *all* the required icons for your app. Just go to the iOS standalone settings and make sure you add a .png of the specified dimensions (shown in the tooltip) for each icon field.
Best, Panos -- On Tue, Apr 3, 2018 at 4:14 PM, Dan Friedman via use-livecode < use-livecode@lists.runrev.com> wrote: > Using LC 8.1.9, Max OS 10.12.6, XCode 9.2 I created my app for iOS. I > followed the instructions to create a ipa file. When I upload the ipa with > version 3.7 of Application Loader, I get these errors: > > ERROR ITMS-90032: "Invalid Image Path - No image found at the path > referenced under key 'CFBundleIcons': 'AppIcon60x60'" > ERROR ITMS-90023: "Missing required icon file. The bundle does not contain > an app icon for iPad of exactly '76x76' pixels, in .png format for iOS > versions >= 7.0." > ERROR ITMS-90023: "Missing required icon file. The bundle does not contain > an app icon for iPad of exactly '152x152' pixels, in .png format for iOS > versions >= 7.0." > ERROR ITMS-90022: "Missing required icon file. The bundle does not contain > an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png > format for iOS versions >= 7.0." > > Have I got a setting wrong? Or is there a LC bug? > > Anyone have any insight to share? > > -Dan > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode