Just a bit of pensioner solidarity: someone also suggested to me (on the Apple 
Discussions site) that I mess with Java on my Mac, via the command line, no 
less. Part of my reply was:

> Thanks for trying to explain it, but running stuff on the command line was 
> what I bought a Mac not to do! Back when dinosaurs ruled the earth I was a 
> geek who could program almost anything etc, and I ate command lines for 
> breakfast, but nowadays I want to be one of "the rest of us".

I think that a respectable minority of LiveCode developers may well feel like 
us.

Graham
Sent from my iPad

> On 25 Apr 2018, at 16:13, Douglas Ruisaard via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> Like all good programmers, I'm very lazy and would like other people to do my 
> work for me! .. Thanks for the suggestion and I will investigate THAT 
> approach ... although I'm not very thrilled with LC v9 at this point in time. 
>  Also, at 68, I'm literally conforming to the "old dog, new tricks" mentality 
> more and more ... learn Java? ... really?  I even had to look up what "FFI" 
> meant!  Learning enough Bluetooth to use it in an app was a bit of a chore 
> ... Ah well, it is what it is!
> 
> However  ... if anyone has any working related code....????
> 
> Cheers!
> Doug
> 
> Douglas Ruisaard
> Trilogy Software
> (250) 573-3935
> 
> 
>> 
>> Because LiveCode 9 now supports Java FFI, maybe you can find the source code 
>> in Java how to do this
>> and then implement it?
>> Just an idea.
>> 
>> Goodluck,
>> Erik
>> 
>> On 19/04/18 18:00, "use-livecode on behalf of Douglas Ruisaard via 
>> use-livecode" <use-livecode-
>> boun...@lists.runrev.com on behalf of use-livecode@lists.runrev.com> wrote:
>> 
>>    Anyone is this community as versed in Android as Monte Goulding is in 
>> iOS?  One of the beauties of
>> LC is its cross-platform ability.  The app I've written in iOS ports just 
>> fine to Android .. at least
>> the user-interactive and data processing parts do.  .. without changing one 
>> line of code (and it's a
>> complex app) ... how slick is that??? Obviously, there is a lack of an 
>> equivalent Android BLE function
>> for communicating to my Arduino which I have working splendidly in iOS.  
>> So... I'm looking for
>> information / assistance on how to implement a "hardwired" connection from 
>> an Arduino to an Android
>> device  (currently have an older- Galaxy Tab 4 running v 5.1.1) ... but if I 
>> need a newer model, newer
>> OS, that's do-able.
>> 
>>    I'm hoping (?against hope?) that all I need is the "device name" for the 
>> USB port on the Android
>> and the rest I can handle using the "open device" serial handles in LC.  I 
>> understand that one reason
>> that LC may have and still is avoiding the Android BLE topic is due to the 
>> varieties and variations
>> within the numerous version of the Android OS's.  For me, I just need to be 
>> able to demonstrate a
>> mobile device (iOS or Android) being able to communicate with an Arduino app 
>> via a USB hardwire
>> connection.  I REALLY don't care which OS it is and if I have to use iOS for 
>> BLE and Android for
>> USB... that's just fine!
>> 
>>    Any help would be greatly appreciated!!
>> 
>>    Cheers
>>    Doug
> 
> 
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