I just took another look and I see that the identifier had reverted to the default, so that explains why you had to change it. Even after I reset it to something unique though it still fails here. It looks like it's time for the LC guys to employ their magic.

On 5/31/18 5:44 PM, J. Landman Gay via use-livecode wrote:
Thanks for testing. Maybe it's a Mac problem. The identifier shouldn't matter in this case though, if you were originally using the unique one I put into the stack. So that's odd too.

On 5/31/18 5:07 PM, Clarence Martin via use-livecode wrote:
The problem that I had, had  to do with the identifier name and had nothing to do with anything else. I remember that from earlier problems that Panos
identified for me.
The test stack worked on both Android Devices that I have.
More info on my system:
Windows 10 computer with the Java jdk 1.8.0_171.

-----Original Message-----
From: use-livecode <use-livecode-boun...@lists.runrev.com> On Behalf Of J.
Landman Gay via use-livecode
Sent: Thursday, May 31, 2018 1:02 PM
To: How to use LiveCode <use-livecode@lists.runrev.com>
Cc: J. Landman Gay <jac...@hyperactivesw.com>
Subject: Re: Android APK sanity check

Thanks for the comments. I've actually seen the problem with initial startup
on a few apps but in this case a relaunch still crashes. :(

Since you have a few older devices, it might help the team narrow down
what's affected if you try out my test stack. Bug report is here:
https://quality.livecode.com/show_bug.cgi?id=21325

I only have Android Marshmallow on my test phone(s) but I'm betting it will fail with any older OS. Or it may be the version of Java I installed, which
I believe LC 9 required.

On 5/31/18 2:46 PM, Clarence Martin via use-livecode wrote:
Hi Jacque,
You have been one of the people on the List that has answered many of
my questions about building Android Applications. I do have an
application that uses mergJSON and the problem that I have is only
during the initial starting of the application after the APK is
loaded. I also get a blank initial screen. I found that if I close the
application and then restart the application - it runs. I have also
had problems with applications locking up on one Android Device and
will run on another without problems. The problems that I encountered
were mainly opening data files across the internet on the failing
device. I actually solved some of those problems by putting a delay
after  I call for data across the internet. Both devices are using
Android 5.1.1. The failing Device  is a Nexus 7 and the other device
that doesn't fail is a generic X10 Chinese cheaper Tablet. The only other
problem I noticed with LC 9 is a latency in starting the applications.

-----Original Message-----
From: use-livecode <use-livecode-boun...@lists.runrev.com> On Behalf Of J.
Landman Gay via use-livecode
Sent: Thursday, May 31, 2018 12:10 PM
To: How to use LiveCode <use-livecode@lists.runrev.com>
Cc: J. Landman Gay <jac...@hyperactivesw.com>
Subject: Re: Android APK sanity check

I created a plain do-nothing stack and it works on my Samsung. Then I
set the inclusions to same ones in my working project. The plain stack
then had the same misbehavior -- black screen and crash on launch.

One by one I turned off each inclusion, tested, and then turned it
back on and disabled the next one. It looks like the culprit is mergJSON.
With that included I get the crash, without it the apk behaves.

I'll submit my test stack and a bug report.

On 5/31/18 3:12 AM, panagiotis merakos via use-livecode wrote:
Hi all,

The first thing that came to my mind was the bug report that Paul
referenced, but I had a look at the Samsung S5 specs and it seems it
has an ARM chip, so it should not be affected by this bug.

@Jacque does that happen with any android standalone you build with
LC 9.0.0, or just this particular one?

Best,
Panos








--
Jacqueline Landman Gay         |     jac...@hyperactivesw.com
HyperActive Software           |     http://www.hyperactivesw.com


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