Thanks, Brian. I didn’t think of that previously, but I now find that it crashes in Xcode. So I guess the problem is there in Xcode, not in LC. Ratz!
Roger > On Oct 29, 2018, at 8:13 PM, Brian Milby via use-livecode > <[email protected]> wrote: > > Have you tried launching the simulator from Xcode first and after it is fully > loaded then trying to test from LC? > > Thanks, > Brian > On Oct 29, 2018, 9:48 PM -0500, Roger Guay via use-livecode > <[email protected]>, wrote: >> Hi Folks, >> >> I’m on a Mac with OS 10.14 and using LC 9.0.0 Indy, and I have the green >> square indication in LC prefs with SDK 11.2. >> >> I can’t get the simulator to work with test target set to simulator 11.2. It >> simply takes too long to open and then crashes if I persist. >> >> In fact, it seems to me that I’ve had this problem with the simulator not >> working in previous versions as well. >> >> Any help or suggestions are greatly appreciated. >> >> Thanks, >> >> Roger >> _______________________________________________ >> use-livecode mailing list >> [email protected] >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ > use-livecode mailing list > [email protected] > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
