@ henry

Most Apple developers know this but I stumbled on the procedure so many
times I thought I would help Panos,

FWIW,

https://developer.apple.com/download/more/

filter the list to iOS (side panel)

1) get  Xcode 10.0
2) also Command_Line_Tools_macOS_10.14_for_Xcode_10.dmg

It seems when you install manually like this, Xcode does not prompt to
"install additional components" because, if you already downloaded from
the store, and got the prompt and installed them, (my guess is that) the
system thinks "Oh he got everything."

But, upon building a standalone you will have troubles. Because you did
not get  tools to the current version of Xcode that you installed
manually. So download these for Xcode 10 and install

Next, be sure to run from the command line

sudo xcode-select --switch /Applications/Xcode.app [or-your-path]

It works! I got installed a standalone on iOS 12.1 from Mojave.

And the Javascript handlers are working again in an HTML5 installation
on a browser "Widget" !

BR










On 11/9/18 10:04 AM, hlowe via use-livecode wrote:
> I am using Mac OS 10.14.1. Downloaded LC 9.0.2 RC-1 and also installed the
> latest version of Xcode (10.1) as I need to test our iOS app with the new
> iOS devices available in the simulator. I am getting the message that LC
> requires iOS SDK between 8.2 and 12.0, though iOS 12.1 is the latest
> version. Back to Xcode 10.0?
>
> Henry


-s free:
https://www.himalayanacademy.com/apps/sivasiva

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