>> Dan F. wrote: >> I am working on a HTML5 web page that accesses the device's camera. >> When I open the url in Safari (on my Mac or iOS device), I am asked >> if it's ok to use the camera and everything works perfectly! >> However, if I load this same url in the Browser Widget (or a plain >> native browser), it doesn’t ask to use the camera and it all fails. >> Is this a limitation of the implementation of the browser in LiveCode, >> or is there a setting I have to set? > > hh wrote:
> The getUserMedia() dialog doesn't work in the browser widget. > You could try to do that "as javascript" in your HTML5 app. We meanwhile know that Dan needs it for mobile onl, so a HTML5 standalone will not work for that. To demonstrate this works on desktop with a HTML5 standalone try this with Chrome, Firefox or Safari (use newest): http://hyperhh.de/TEST/GUM/GUMX.html This is *very* basic, a first step into WebRTC. Your webcam is started from the standalone, the mediaDevice dialog and the video display is in the webpage. The display could be 'moved', with loosing some frames/second, to the standalone. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode