Hi Paul I was unable to look properly at your email earlier as I was working on something else but noted the subject as something to follow up on. I’m sorry that no one else seemed to be of help. It is unusual as I was sure that someone would have offered.
If you are still in need I have some free time tomorrow. I am UK based but work all sorts of times into the very early hours. We can do a Skype or join.me screen share to walk you through it all. From experience it takes a good couple of hours if it’s gotten really messy but we should be able to getting you running again. Let me know. My direct email is sean at pidigital dot co.uk Sean Cole Pi Digital Prod Ltd > On 11 Dec 2018, at 21:18, Paul Dupuis via use-livecode > <use-livecode@lists.runrev.com> wrote: > > I do appreciate the tips. > > However, the reason we want to PAY someone who knows this is to avoid the > learning time. Also, we do not develop for iOS nor do we deploy to the Mac > App store, so hopefully none of the lessons pertaining to those apply to us. > > As stated in my initial email, we develop in LC under Windows. We build > standalones for OSX and Window. We want to PAY someone to help us set up code > signing under El Capitan (10.11.x) and XCode 8.2.1. I can't imagine that for > someone who knows what they are doing it would take more than a couple hours > on an online meeting (screen sharing ) with us. > > I am astonished there are no takers among the LC community. How about > LiveCode Professional Services? > > >> On 12/11/2018 1:53 PM, JJS via use-livecode wrote: >> Did you do these lessons on lessons.livecode.com ? >> >> http://lessons.livecode.com/m/4069/l/308242-how-do-i-create-a-development-profile-for-ios >> >> >> http://lessons.livecode.com/m/4069/l/1009412-how-to-create-a-free-ios-development-provisioning-profile >> >> >> http://lessons.livecode.com/m/4071/l/876834-signing-and-uploading-apps-to-the-mac-app-store >> >> >> http://lessons.livecode.com/m/2571/l/23275-how-do-i-become-an-ios-developer >> >> >> >> in a nutshell for iOs: >> >> - create an account at the apple dev portal https://idmsa.apple.com either >> payed or unpayed >> >> - then open Xcode, create a new project , choose game (if i'm correct out of >> my head, i'm on windows now, have to reboot to check) but do as told in the >> lesson >> >> - then at the creation you need to add the com.mycompany.myappname and enter >> the credentials of your apple dev portal login >> >> - now a Provisioning Profile is created by Xcode (for unpaid dev's this is >> valid for 6 days) >> >> -save the project in xcode >> >> - then in Livecode in your app standalone settings you need to choose the >> correct Provisioning Profile >> >>> >>> ANY takers? >>> >>> $$$ for a little assistance for someone who's done this? >>> >>> >>> _______________________________________________ >>> use-livecode mailing list >>> use-livecode@lists.runrev.com >>> Please visit this url to subscribe, unsubscribe and manage your >>> subscription preferences: >>> http://lists.runrev.com/mailman/listinfo/use-livecode >> >> _______________________________________________ >> use-livecode mailing list >> use-livecode@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-livecode > > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode