Richard Gaskin wrote in part: >> Ah - As Scott pointed out, the file isn't corrupted per se, you're just attempting to open a partially-written file...
... what seems to be happening in your case is that something is interruping the normal save operation... << Richard, thanks for clarifying the difference between an incomplete save and an actual corrupted file. When this happened, I looked in the Revolution troubleshooting documentation, which states: "...If you find a stack file whose name ends in ~, it means the save operation wasn't completed successfully. If this happens, delete or move the original stack file (which may have been corrupted by the incomplete save)..." My reading of this is that an original stack *may or may not* be corrupted after an incomplete save. With regard to corruption as you defined it, I've had two instances in Revolution. In both cases, a card would start acting *funny*; that is, its performance would degrade, known working scripts would do nothing, and ultimately, even the simplest of scripts from the message box would have no effect on the card. Restarting Revolution would yield the same result. The remedy was to copy the card script and all the objects to a new card, and then delete the old card. In addition, I've had two instances in which the editing functions of a card script window would degrade: text selection would misbehave to the point of being nonworkable, and scrolling would take on a life of its own. In those cases, too, restarting had no effect; copying out the scripts and objects and deleting the card was the only fix. I want to emphasize again that, in my experience with Revolution, these things are rare. Ted _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
