Peter Brigham wrote:
So before I create my standalone, I choose the icon file I want to be assigned to my app in the standalone builder settings -- a 128x128 png file -- and then build the standalone. It appears after the build with a generic app icon. I understand that the standalone builder fails to "touch" the app to notify the Finder that the icon has been changed to a custom icon. Somewhere recently on this list I read that zipping then unzipping it will force the Finder to look at the icon in the bundle, but when I do this I still have the generic icon on the newly-unzipped app.
I don't think this is the "touch" issue. OS X icon files are actually composites of several images at different sizes and bit depths, which are stored together in a specially crafted .icns file. Mac OS X Developer Tools has a utility called "Icon Composer" that is easy to use and produces basic .icns files. Photoshop can also produce them (Chipp has a tutorial on it somewhere on his site, maybe he'll provide a link.) Graphic Converter can make them too.
Windows requires a similar kind of composite file which most Windows icon programs can produce.
For either OS, point the standalone builder to the composite file. -- Jacqueline Landman Gay | [EMAIL PROTECTED] HyperActive Software | http://www.hyperactivesw.com _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
