Peter Brigham wrote:
So before I create my standalone, I choose the icon file I want to be assigned to my app in the standalone builder settings -- a 128x128 png file -- and then build the standalone. It appears after the build with a generic app icon. I understand that the standalone builder fails to "touch" the app to notify the Finder that the icon has been changed to a custom icon. Somewhere recently on this list I read that zipping then unzipping it will force the Finder to look at the icon in the bundle, but when I do this I still have the generic icon on the newly-unzipped app.

I don't think this is the "touch" issue. OS X icon files are actually composites of several images at different sizes and bit depths, which are stored together in a specially crafted .icns file. Mac OS X Developer Tools has a utility called "Icon Composer" that is easy to use and produces basic .icns files. Photoshop can also produce them (Chipp has a tutorial on it somewhere on his site, maybe he'll provide a link.) Graphic Converter can make them too.

Windows requires a similar kind of composite file which most Windows icon programs can produce.

For either OS, point the standalone builder to the composite file.

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Jacqueline Landman Gay         |     [EMAIL PROTECTED]
HyperActive Software           |     http://www.hyperactivesw.com
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