Recently, Mark Greenberg wrote: > I'm updating a stack originally made in another multimedia authoring > tool. It was easily scripted in that tool, so I'm thinking it should > be easily done in Rev as well. Here's the scenario: > > 1. Student launches stack and clicks to begin the game. > 2. Stack prompts student to put in the music CD. > 3. Student puts the music CD into the computer. > 4. Stack plays a small portion of one song. > 5. Student identifies song (or property of song like tempo, style, > key, etc.) > 6. Repeat steps 4 & 5 until done. > > It seems easy enough, but I can't get to first base with this stack. > I have experimented with the simple starter code below just to see if > I can get a song to play from CD, and all I get is static. Can > anyone help me out here?
Here's the thing Mark: the files on audio CDs are not directly accessible by Rev -- the audio must be played by an appropriate player, which can be controlled by Rev, or the audio must be converted into a format which Rev can handle natively. To do the former, one can use AppleScript on Macintosh to control a player, such as iTunes, and MCI (or possibly Rev's new VB support) on Windows to control CD playback. It may seem odd that there is no built-in CD control, but I would guess in these days of digital music files the demand for CD control is not that great. A few years ago, I took a stab at making a Mac based iTunes controller called Conductor, which you might want to take a look at (I hope it still works): http://www.tactilemedia.com/conductor/conductor_demo.zip Someone else on the list may have additional input on this. Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design _______________________________________________ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution