Hi Mark,

I believe you want something like this:

put NULL & numToChar(red) & numToChar(green) & numToChar(blue) into myColor1 put NULL & numToChar(red2) & numToChar(green2) & numToChar(blue2) into myColor2
put the imageData of img 1 into myData
replace myColor1 with myColor2 in myData
set the imageData of img 1 to myData

--
Best regards,

Mark Schonewille

Economy-x-Talk Consulting and Software Engineering
http://economy-x-talk.com
http://www.salery.biz

Benefit from our inexpensive hosting services. See http://economy-x-talk.com/server.html for more info.

On 26 jun 2008, at 01:29, Mark Greenberg wrote:

I have an image where different regions consist of known colors. I would like to fill a region with color at runtime as a sort of highlight. The situation does not lend itself to using separate transparent png images. I have been using the floodfill bucket tool to achieve this, but it is slow and doesn't work right when I compile to standalone.

I've read various threads on manipulating the raw picture data and seen a couple of stacks like that. It seems a bit beyond my skills as a casual programmer, but I may need to give it a try. Two questions: would sampling every pixel in a 600x400 image and possibly changing the pixel's color be fast enough to seem like a highlight to the user? and how would I go about doing that?

Thanks in Advance,

        Mark Greenberg



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