Bonjour Tiemo,

Le 10 sept. 08 à 14:57, Jerry Daniels a écrit :

I have many stacks with > 5,000 lines of code. GLX2 Script Editor mainstack has over 15,000 lines of code. This is the script I use to test GLX2 Script Editor's performance. I don't think 2,300 lines is too many.

A bit of history :-)

Once upon a time was Hypercard.
Its text engine was not able to handle more than 2^15 KB.
About 30 000 chars.
Then scripts were limited to this value *.
Note that it is not lines but chars :-)

In Rev, there is no limit; a single script may count millions of lines if needed ** As said Jerry and as for my experience, some thousands of lines are not a problem. May be Richard will chime in with his (useful) benchmarks but I never encountered any problem with scripts length or handlers number.

---------------------------------
It makes me think about another subject:
I'm an addict of modular code  ***
Does a modular code is able to slow down execution?
As for me, I was not able to prove it in 'real' situations.
Seems that computing is far more time consuming than code architecture:
Good discussion subject ;-)
---------------------------------

* The way to get around was of course to use stacks in use.
** But I would bet there is an architecture problem ;-)
*** Readability, reusability, etc.

Best regards from Paris,
Eric Chatonet.
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