Ken, This looks right. The only other gotcha here is that "the
rect(the rect of gr 1)" is in global coordinates and "the rect(the
rect of gr 1) of card 1" is in local coordinates.
I for one would like to see this laid out as examples on a card.
Thanks,
Tom McGrath III
Lazy River Software
3mcgr...@comcast.net
iTunes Library Suite - libITS
Information and download can be found on this page:
http://www.lazyriversoftware.com/RevOne.html
On Jan 18, 2009, at 4:00 PM, Ken Ray wrote:
Actually at first I thought this was a bug, but it makes a bit of
sense. The rect and I guess grouping the objects will force a visible
or visual snapshot of where the object physically resides including
objects beneath that show through the alpha mask but using the actual
object must allow the engine to reference the object itself
programatically so it is not 'seeing' the alpha or better yet it is
not seeing through the alpha to the objects underneath.
As Richard said " "export snapshot" which allows you to specify the
object rather than merely its rect:" "This will cause the object
specified to be rendered into an offscreen buffer directly, then that
buffer is compressed into the specified format for writing to disk."
It must be the ability to render offscreen in the buffer that is the
difference here. This must be the case with the import snapshot as
well.
Right... I've been playing around with this myself. Basically (if I
understand this properly), you have the following options:
(NOTE: I'm using a red filled square graphic ("grc 1") in the upper-
left
corner of my card that is at a 70% blend, overlapped by a black filled
rectangle graphic)
1) SCREENSHOT:
- Gets an image of the region of an object
- Image includes overlapping objects on the card and
overlapping windows from Rev or any other program
- Dumps the image at the center of the current card ("import"),
or you can pick a destination ("export")
import snapshot from rect (the rect of grc 1)
export snapshot from rect (the rect of grc 1) to img 1 as PNG
2) CARDSHOT:
- Gets an image of the region of an object
- Image includes overlapping objects on the card only
(overlapping windows from Rev or any other program
are ignored)
- Dumps the image at the center of the current card ("import"),
or you can pick a destination ("export")
import snapshot from rect (the rect of grc 1) of this card
export snapshot from rect (the rect of grc 1) of this card \
to img 1 as PNG
3) OBJECTSHOT:
- Gets an image of the object itself
- Blends or inks are ignored
- Destination can be a file, variable, or image object
export snapshot from grc 1 to img 1 as PNG
-- If you place the blended graphic into a group, you can also get:
4) DARKSHOT:
- Gets an image of the group object and its contents
- Blends or inks for all objects are ignored
- Destination can be a file, variable, or image object
- Fills the transparent areas of the group object with black
with the group's objects overlaid on top of it; the
black extends out to the margins of the group
export snapshot from group 1 to img 1 as JPEG
5) GROUPSHOT:
- Gets an image of the group object and its contents
- Property displays blends or inks
- Destination can be a file, variable, or image object
- The transparent areas of the group object remain
transparent, out to the margins of the group
export snapshot from group 1 to img 1 as PNG
Are there any others I may have missed here? I was thinking of
putting up an
image with all these different options displayed to make it easier
to pick
what to do in a given situation...
Ken Ray
Sons of Thunder Software, Inc.
Email: k...@sonsothunder.com
Web Site: http://www.sonsothunder.com/
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