Scott Rossi wrote:
 I assume that card-level behaviors
should "fall through" to stack-level behaviors, but weirdly, I got script
errors saying the handler/function couldn't be found.  I tried a simple test
stack and stack-level behaviors appear to work there, so I can't figure out
what's going on.

I just getting into behaviors also, I'm curious to better understand what you are doing and what works and what does not.

I thought a behavior was placed in an object (typically a button, right?) and then you set the behavior of whatever other object (the stack in your case?) to the long ID of the object that has the behavior (the aforementioned button)

Now, I'm not sure what you mean by "card-level behaviors falling thru to stack-level behaviors" but from one point of view it makes sense that the behavior cannot be found, because the button that contains the behavior is not really in the message path as we normally understand the message path. In fact, I could have sworn that the nature of behaviors not being in the message path was part of their "charm" so to speak... i.e. you would deliberaty keep certain handlers segregated from the msg path by having them be behaviors.

Of course, I really don't know what I'm talking about so take all of the above with a grain of salt.

Sivakatirswami




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