Hi Richard,
beeing for a long time only a windows user and developer I totally agree to
your arcticle that DMGs can be very confusing. Since I had no experience
with Mac, when I started to develop my latest product also for Mac, I asked
here on this list how to make an installer for Mac, and everybody taught me,
that I don't need an installer, Mac users are used to use DMGs and that’s so
easy. So I followed the advice and thought, hmm, ok probably it's my old
fashioned and not state of the art windows thinking, that I (and some of my
customers too) still feel confused and not intuitively guided to my App. But
just the intuitive operating should be the strength of the Mac, shouldn't it
be?
I would like to have an easy installer on Mac, like InnoSetup on Win.
My 2 Win cents
Tiemo


> -----Ursprüngliche Nachricht-----
> Von: use-revolution-boun...@lists.runrev.com [mailto:use-revolution-
> boun...@lists.runrev.com] Im Auftrag von Richard Gaskin
> Gesendet: Mittwoch, 17. März 2010 20:16
> An: How to use Revolution
> Betreff: Re: How to generate a runnable Mac standalone from Windows
> 
> Scott Rossi wrote:
> > Recently, Richard Gaskin wrote:
> >> ...
> >> As a workaround based on an earlier related discussion here, I'm
> >> considering storing a zipped copy of the Mac app bundle, and
> spitting
> >> that zip file out with an instruction for the user to unzip it on OS
> X
> >> before running it there.
> >>
> >> But that's a lot of hassle for them and many users will just get
> confused.
> >>
> >> It'd be much nicer to be able to spit out a working Mac app bundle -
> but
> >> how can I do that from Windows?
> >
> > DMG ?
> 
> Thank you Scott and Lyn for the suggestion, but for our needs that
> still
> requires some intermediate file as with our Zip workaround.  The upside
> to Zip is that it makes a decompressed copy in the same folder on the
> USB drive, runnable in place and we can then delete the Zip when our
> app
> runs.
> 
> With a DMG the user has to figure out why they have a new volume on
> their Mac desktop (you'd be surprised by how many users find DMGs
> confusing (see the links at the bottom of
> <http://revjournal.com/blog.irv?pid=1261255254.58153>).
> 
> For now we'll go with a Zip, but it says a lot about the Mac-centric
> Rev
> community that not being able to make runnable Mac apps from Windows
> isn't a big issue (yet).
> 
> Given the Mac's Unix requirement of setting the executable bit I don't
> think there's a way around it. It's just hard to imagine that every
> RevStudio for Windows user logs into terminal on their Mac and chmods
> their Mac standalones to make them runnable; maybe there just aren't
> that many Rev folks with a Windows license deploying to Mac OS.
> 
> --
>   Richard Gaskin
>   Fourth World
>   Rev training and consulting: http://www.fourthworld.com
>   Webzine for Rev developers: http://www.revjournal.com
>   revJournal blog: http://revjournal.com/blog.irv
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