This is a really interesting topic because this is similar to my
first question to Scott Raney after i bought Metacard...


Geoff Canyon Rev wrote:
> 
> Since the enemies' paths are pre-determined in this method, you can
> determine whether a particular shot will hit an enemy at the time the
> shot is fired. And vice versa, whether an enemy that you are planning
> the route for will intersect any of the current shots on the screen.
> It requires a bit of work, but it's (much) better than checking each
> time you move the ship to see whether any of the shots have hit any of
> the enemies.
> 

How could you change the image of the
ship while executing a move command
to reflect that the ship received a hit
from the player?

After the player hit the ship, Could you
delete this ship while executing this
move command?

Thanks in advance!

Alejandro
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