Thought everyone might like to know that the "beachball" anomalies, I mentioned 
in a previous email, disappeared once I removed all of the "set cursor to busy" 
statements in the stacks. Actually, in the standalone, every thing works so 
fast that there is no need for them anyway. The major issue seems to be that 
some of the handlers in which I had used key words, like commandKey, controlKey 
and enterKey, needed to be changed. Somethings work so fast, like using the 
arrow keys to navigate, that I'm having to insert small pauses to prevent 
skipping cards.

Joe Wilkins 

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