I see from the TD that one can start, stop and loop an animated GIF and also make it loop back and forth (palindrome style). It seems odd that one can do the palindrome trick but can't just ask the GIF to play backwards - is there a way of doing this that I've missed?
Not per se...
You will have to display frames in reverse order manually...
Also, I'm having to make several copies of one animation at different
frame rates so as to get an apparent variation in speed from the user's
point of view. Again, is there any way of altering the GIF frame rate from
within RunRev? Just thought I'd ask.
No, looks like the frame rate is fixed (in the fileformat)...
Again you will have to do this manually...
Accidentally there is a small stack on the contributor site of RR ;-)
Look for "The taming of the animated gif" down the page...
Maybe you already did :-)
Graham
Hope that helps...
Regards
Klaus Major [EMAIL PROTECTED] www.major-k.de
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