Cheers, Sarah
On 4 Dec 2003, at 1:50 pm, Judy Perry wrote:
I just checked this link out.
From what I read, it's a much more verbose solution and the onlyadvantage I see mentioned is that it prevents the user from dragging an
object out of bounds (whatever that means -- out of its intended target?
Off the card?).
Am I understanding it correctly? Sorry to be so dense...
Judy
On Thu, 4 Dec 2003, Sarah wrote:
Check out:
http://lists.runrev.com/pipermail/use-revolution/2002-March/ 002702.html
Cheers, Sarah
On 4 Dec 2003, at 8:06 am, Judy Perry wrote:
Hi,
Here's how I have done this; since other solutions have been presented,
perhaps someone could advise me if I'm doing it the wrong way?
on mouseStillDown set the loc of me to the mouseLoc end mouseStillDown
If I only want items deposited in a certain area, I do a loc detection
on
a mouseUp handler.
Is this a bad way of doing things?
Thanks!
Judy
On Wed, 3 Dec 2003, Monte Goulding wrote:
Can anyone point me in the right direction? Do Rev objects have built
in drag and drop functionality, and if so, how is it accessed?
If it's a simple drag then you might want to see the grab command.
More
complex drags can be done using mouse events (particularly mouseMove).
Cheers
Monte
_______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
_______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
_______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
_______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
_______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution