On 1/12/04 9:57 PM, "Jan Schenkel" <[EMAIL PROTECTED]> wrote:
> --- Doug Lerner <[EMAIL PROTECTED]> wrote: >> On 1/12/04 9:43 PM, "Jan Schenkel" >> <[EMAIL PROTECTED]> wrote: >> >>>> Is the "number of graphics" the number of >> graphics >>>> on a card? >>>> >>> >>> Indeed, if you don't specify any further, the >> engine >>> assumes you want the number of graphics on the >> current >>> card of the current stack. >> >> That actually does NOT seem to work. But since I am >> now using your suggested >> newGraphic handler to store new graphic names in an >> array I can get the >> information I need. >> > > In what sense does it not work ? Are you getting > compile errors or unexpected results ? I just tested > it here and my sample code showed the long id's of > each graphic control on the card. It does work - sorry. But I am definitely, and weirdly, getting lots of duplicate graphic numbers, like 16 and 16, 17 and 17, 18 and 18. This is in the inspector. doug _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution