Ah, thanks, Ken... yes this is what I was asking about. Makes sense
but is not something I would have thought about, and a few cycles
beyond me at this point. Something to archive for the future. :)_~
Yours,
Chris
On Feb 21, 2004, at 2:19 AM, Ken Norris wrote:
Howdy,
Date: Fri, 20 Feb 2004 20:09:37 -0600
From: "J. Landman Gay" <[EMAIL PROTECTED]>
Subject: Re: Scrolling a Card?
On 2/20/04 5:53 PM, Christopher Mitchell wrote:
Could you please explain under what circumstances this handler would
require to be explicitly declared? This seems like something
implicit
to the engine, and if not handled reliably then how many other things
need to be re-defined?
That's not exactly how it works; it isn't about defining but rather
about access.
-------------
Not sure what you're thinking of here. Christopher's actual post looks
like
this:
*****************
Date: Fri, 20 Feb 2004 17:53:43 -0600
From: Christopher Mitchell <[EMAIL PROTECTED]>
Subject: Re: Scrolling a Card?
Klaus,
Could you please explain under what circumstances this handler would
require to be explicitly declared? This seems like something implicit
to the engine, and if not handled reliably then how many other things
need to be re-defined?
Yours,
Chris
On Feb 20, 2004, at 4:17 PM, Klaus Major wrote:
on mouserelease
mouseup
end mouserelease
******************
...So, I think the only thing he was referring to was the doubling up
of the
mouse events, IOW, he was questioning why a mouseUp, then a
mouserelease
that refers to the mouseUp.
It does look suspiscious if he doesn't know what's actually happening
Here's hoping he reads on to this.
For Christopher:
Here's the deal. In Rev, mouseUp messages only take place within the
actual
control object. IOW, if the user drags the mouse ouside the object and
releases, the _object_ not get a mouseUp message. Consequently, if you
want
to be sure Rev gets the mouseUp message (or some other message related
to
releasing outside the object), you need to handle the mouseRelease
message
as well. Take a look at mouseRelease in the dictionary.
All the best,
Ken N.
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