Sun, 22 Feb 2004 15:59:13 -0600 Christopher Mitchell wrote: > >> It is true that the polygon needs to be regular, > which really leaves a > >> lot to be desired... you can't rotate non-regular > vector art, and you > >> can't rotate groups of art regular or not. so > the things you're > >> rotating are pretty limited.
In RunRev, look at the function: "revRotatePoly". Different programmers has posted to this list (and Metacard list) handlers to rotate poligon graphics. In my website (look the direction at the foot of this post) you could find a stack named graphic transformations, that shows the use of matrices to scale, rotate and skew poligon graphics. al ===== Visit my site: http://www.geocities.com/capellan2000/ Search the mail list: http://mindlube.com/cgi-bin/search-use-rev.cgi __________________________________ Do you Yahoo!? Yahoo! Mail SpamGuard - Read only the mail you want. http://antispam.yahoo.com/tools _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution