Looking at the TD, it seems that to get a window to scroll, you make a
group of all the objects in it, make it the same size as the stack (iw. the
same size as the window the user sees), and give the group a scrollbar. The
TD and the cookbook remain silent on the question of how you get something
which **needs** to scroll, i.e. how you get objects into the space outside
the boundaries of the group. Clearly this must be possible, otherwise there
would be no need to scroll the group in the first place. To some extent I
found I can work by making the group as big as possible, putting objects
into it, and then making it smaller again so that it fits the window to be
scrolled. I managed it, although I find it counterintuitive, but it left me
with a problem.


What is not clear is what happens if you want to have the scroll distance a
lot larger (let's say higher) than the available screen size: how do you
get to see the far-off parts of the group in order to populate it in the
first place, using the usual method of positioning objects visually?

Make the scrolling group, as described above as height that fits in your window design.


Now lock the size and position.

Click the select Grouped button in the Rev task bar

Select a button that is in your group and duplicate it. Move it downward until it almost disappears at the bottom of the group mover the thumb position of the groups elevator down. Now duplicate another button. Using this method you can create a a group that contains a column containing a fairly large number of buttons all of which may be assigned icons.


Regards,


Steve

Stephen R. Messimer, PA
208 1st Ave. South
Escanaba, MI 49829
http://www.messimercomputing.com
--
Build Computer-Based Training modules FAST with preceptorTools™ -- version 1.0.5 available Now!


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