Alex Tweedly wrote:
Taking positions and colours from an actual data structure (rather than generating random points) I still get draw times for (10k points) under 20 ticks - feels very fast, but not instantaneous.

Compared to other vector programs that's pretty good. Try displaying that many objects in AppleWorks, Illustrator, Freehand, OmniGraffle, or other vector program and I think you'll find the Rev engine's handling of this to be more or less on par.


--
 Richard Gaskin
 Fourth World Media Corporation
 ___________________________________________________
 Rev tools and more:  http://www.fourthworld.com/rev

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