Recently, "Trevor DeVore" wrote: >>> Is "playStopped" truly the only non-workaround way you can detect the >>> current 'play' status of a player? >> >> You can also test the paused of a player... > > You know, I looked for a way of doing this a while ago and never found > it. I remember thinking it was pretty silly that it wasn't available > and that is why I put it in the EnhancedQT external.
Dude -- you should have asked. :-) Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design ----- E: [EMAIL PROTECTED] W: http://www.tactilemedia.com _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
