Recently, "Trevor DeVore"  wrote:

>>> Is "playStopped" truly the only non-workaround way you can detect the
>>> current 'play' status of a player?
>> 
>> You can also test the paused of a player...
> 
> You know, I looked for a way of doing this a while ago and never found
> it.  I remember thinking it was pretty silly that it wasn't available
> and that is why I put it in the EnhancedQT external.

Dude -- you should have asked. :-)

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
-----
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