Recently, Judy Perry wrote: >> Is there any way I can trigger multiple sounds at once using revolution?
> how is it that PC games seem to support multiple simultaneous sounds? Rev *can* support multiple sounds, via QuickTime or externals, but not natively. Enhancing/updating audio support has been requested numerous times in the past -- we can only hope the Rev folks are listening. In any event, the posted question was regarding synched playback of multiple sounds, which Rev cannot inherently do. Regards, Scott Rossi Creative Director Tactile Media, Development & Design ----- E: [EMAIL PROTECTED] W: http://www.tactilemedia.com _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution