Recently, Judy Perry wrote:

>> Is there any way I can trigger multiple sounds at once using revolution?

> how is it that PC games seem to support multiple simultaneous sounds?

Rev *can* support multiple sounds, via QuickTime or externals, but not
natively.  Enhancing/updating audio support has been requested numerous
times in the past -- we can only hope the Rev folks are listening.

In any event, the posted question was regarding synched playback of multiple
sounds, which Rev cannot inherently do.

Regards,

Scott Rossi
Creative Director
Tactile Media, Development & Design
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W: http://www.tactilemedia.com

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