On 11/19/04 4:09 PM, John Patten wrote:

I?m attempting to create a script, ?fishing through many of the
similar questions in the archive.

I?ve been getting all kinds of strange results. I can get it to work,
sort of,  but it seems to create multiple instances of the new stack
at times.  And when I go into the Application Browser I see even more
of my inept attempts at getting this to work.

I don't see anything in your script that would cause multiple stacks to be created, so what I suspect is happening in that you aren't deleting your previous trials before starting a new one. Closing a stack won't necessarily delete it from memory; you must specifically remove it. You can do that by choosing "Close and remove from memory" from the File menu, or by right-clicking the stack in the app browser and choosing the same thing from the contextual menu.


Here?s what I?ve been trying to do:
>
On mouseDown
Ask file ?Save stack as:? --set path and filename for new stack
Put it into theNewStackname
Ask ?How many questions/cards??
Put it into x
Create stack theNewStackName with background ?quizTemplate?
Set the defaultstack to theNewStackName
Put 1 into y
Repeat x
Clone this card Put y into cd fld ?TheCardNumber? --assuming that when you clone a card it becomes current card
Add 1 to y
End repeat
Put ?? into x
Put ?? iinto y
Put ?? into theNewStackname
End mousedown

I'll have a go at this. First, I'd not trigger the action on a mousedown event; that prevents the user from changing their mind. Using mouseup is usually preferable, because it allows the user to click down on a button, change their mind, and slide off again without committing to the action. So I'd do this:


on mouseUp
  ask file "Save stack as:" -- get path
  if it = "" then exit mouseup -- no name entered, or clicked "cancel"
  Put it into theStackPath
  ask "How many questions/cards?"
  if it = "" then exit mouseup -- let them back out here too
  Put it into x

The "ask file" command returns a path (note it does not save the file to disk; it just gives you back a path) but you probably don't want the whole thing in the stack's title bar, so I'd extract a shorter name from the path to use as the stack name itself:

 set the itemDelimiter to "/"
 put last item of theStackPath into theNewStackName -- get a short name
 create stack theNewStackName with background "quizTemplate"
 set the defaultstack to theNewStackName

Now to make the cards. Creating the stack already made one card, so we need one less than the user specified when running the repeat loop. We don't need to set a counting variable ("y" in your script) because we can use a built-in counter in the repeat loop itself. We do need to put a "1" into the field on the first card though, since we won't start counting until card 2:

put "1" into fld "theCardNumber" -- on first card
repeat with count = 2 to x -- we already have the first card, so start with 2
create card
put count into fld "theCardNumber"
end repeat


I usually use "create card" rather than "clone". I suppose this is personal preference, but it seems cleaner to me. A newly created card will automatically include the background (provided the group's backgroundBehavior is set to true,) so unless you need to copy over specific card properties, "create" works fine. If you've set up a bunch of card properties that you want to retain though, then cloning is one way to carry them over and you could use that instead. Another (possibly preferable) way to set up card properties is by setting properties in the templatecard before creating new cards.

Finally, the stack hasn't been saved to disk yet. We have a file path chosen by the user, but we haven't done anything with it. So the last steps are to save the stack to disk:

 set the filename of this stack to theStackPath
 save this stack
end mouseUp

That's all you need to do, the handler can end here. You don't need to clean up any variables or memory, because local variables are automatically poofed out of existence when the handler ends. There isn't anything left to clean up. (This isn't true of script-local variables or global variables, but your handler doesn't have those.)

The final script looks like this then:

on mouseUp
  ask file "Save stack as:" -- get path from user
  if it = "" then exit mouseup -- escape clause
  put it into theStackPath -- store path here for later
  ask "How many questions/cards?"
  if it = "" then exit mouseup -- let them back out here too
  Put it into x -- store card count
  set the itemDelimiter to "/"
  put last item of theStackPath into theNewStackName -- get a short name
  create stack theNewStackName with background "quizTemplate"
  set the defaultstack to theNewStackName
  put "1" into fld "theCardNumber" -- on first card
  repeat with count = 2 to x -- start creating at 2nd card
    create card -- automatically adopts background
    put count into fld "theCardNumber" -- current card is latest one
  end repeat
  set the filename of this stack to theStackPath
  save this stack -- saves to disk
end mouseUp

Eventually, I would like to create the new stack from a standalone,
so I?m also concerned that there will be other issues I need to be
aware of when doing this from a standalone? True? If so, like what?

It should work fine from a standalone.

--
Jacqueline Landman Gay         |     [EMAIL PROTECTED]
HyperActive Software           |     http://www.hyperactivesw.com
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