The easiest solution is to check on startup the screen resolution (get the screenRect) and if it's not big enough popup an answer warning dialog telling the user to please quit and change resolutions and relaunch.

The next easiest solution would be to open the stack w/out clipping on the screen (course it's too big) and build yourself a small nav palette like Richard Gaskin has in devolution...not too hard, I built one in a couple hours. The nav palette allows the user to move the larger screen around easily and view all parts of it...think pan and scan.

The best solution would be to modify your stack so it works well in both resolutions. See the Geometry Manager or resizeStack handler.

hope this helps,

Chipp

[EMAIL PROTECTED] wrote:
Hi,
I have been developing software for testing in schools - built as a windows standalone. The program is made for a 1024 x 768 screen size (the card filling about 2/3rds of the screen with a backdrop) - the stack is quite complex, it contains lots script, lots of cards, each with different fonts, buttons and fields.


Some of the computers we wanted to use are networked and set to a screen resolution of 800 x 600. Can anyone suggest a good solution to this? The easiest solution would be to change the resolution of the host computers during testing - at the end change it back. Would this be an okay thing to do and does anyone have a script that would allow me to do this? An alternative solution would be to change everything on the stack? Is this solution the best and is there any easy way to do this?
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