Message: 6
Date: Fri, 27 May 2005 17:00:41 -0400
From: DaveyJJ <[EMAIL PROTECTED]>
Subject: Modifying Tactile Media's bouncer.rev script
To: use-revolution@lists.runrev.com
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset=US-ASCII; delsp=yes; format=flowed
Has anyone ever tried to, or have the slightest clue as to how to,
modify the excellent Tactilemedia bouncer.rev stack to actually have
the little "marbles" collide (even semi-realistically) with one
another or other objects in the window? My seve year old wants to
know and I have to admit I haven't been able to do it.
David
------------------------------
David,
Check out Nine Ball pool. The collisions are assumed to be elastic,
conserving momentum and energy.
Run this in the message box:
go url "http://home.infostations.net/jhurley/NineBallWithSpin.rev"
You son may want to start with something a little easier. Check out
BouncingBallTools for collisions of balls with other objects.
go url "http://home.infostations.net/jhurley/BouncingBallTools.rev"
Good luck to your son. Games programing is probably a good place to
motivate a youngster. But it may also be the most difficult. In any
event, he will discover that the time he spends studying math will be
time well spent.
Jim
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