You could create a handler which checks the currentTime of the player.
something like this: (overly simple, script of player, card, or stack) on DisplayCurrentTime put the currentTime of player "myPlayer" into fld "theCurrentTime" send DisplayCurrentTime to me in 1 second end DisplayCurrentTime Then just call it. You'll want to create a way to turn it off as well. -Chipp Jon wrote:
Is there any way to get a message from a Player every second, or so, so that I can put up a message indicating the current position? I see the Callbacks property, but I don't want to load it with 1000 entries if I can avoid it. I suppose I could enter one value and then modify it when the event occurs for the first time.
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