You could create a handler which checks the currentTime of the player.

something like this: (overly simple, script of player, card, or stack)

on DisplayCurrentTime
  put the currentTime of player "myPlayer" into fld "theCurrentTime"
  send DisplayCurrentTime to me in 1 second
end DisplayCurrentTime

Then just call it. You'll want to create a way to turn it off as well.

-Chipp

Jon wrote:
Is there any way to get a message from a Player every second, or so, so that I can put up a message indicating the current position? I see the Callbacks property, but I don't want to load it with 1000 entries if I can avoid it. I suppose I could enter one value and then modify it when the event occurs for the first time.

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