I already posted the code and announced it on this list: look for my image processor in my user space, open a large image (at least 1000x1000), select Bright, and then Linear.

I look forward to seeing what you optimists ... er ... optimizers come up with!

:)

Jon


Geoff Canyon wrote:


On Jun 24, 2005, at 4:26 AM, Jon wrote:

With all due respect, Jim, if you are trying to do even simple math on a large array of numbers (like computing a histogram of image data), Rev is simply too slow to use. It has nothing to do with data structures: it has to do with slow pCode trying to run tight loops.


As stated previously, I cannot accept this statement/conclusion without seeing the code in question. There are simply too many ways to write slow code to assume that Rev can't do a task based solely on a very general description -- unless the description involves real time first-person gaming ;-)
_______________________________________________
use-revolution mailing list
use-revolution@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution


_______________________________________________
use-revolution mailing list
use-revolution@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to