I suspect the repeat loop is so tight that it leaves no cycles left for the  
engine to activate the animation frames. For most purposes, an animated gif 
will  happily run in it's own 'memory area', or at least that is my experiance 
and  impression over the years. 
 
/H

>on doTheLongProcess  pCount
>   repeat with i=1 to pCount
>      put i
>   end repeat
>end  doTheLongProcess



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