Mark Wieder wrote:
What I'm interested in, though, is opening up a path to a more
granular approach to rev development. If you don't need to get more
atomic than one stack-one developer then you're home free. But if
you've got complex projects and need to have developers check out an
object from a stack, work on it, and check it back in, then nobody
else can work on that stack without the pain of merging objects.

Can you tell us a bit more about projects you've worked on where multiple team members needed to work on different controls in the same window at the same time?

This is different from my own, perhaps limited, experience, and any toolmakers would do well to try to understand as many workflow models as practical.

--
 Richard Gaskin
 Managing Editor, revJournal
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